Description: 一本详细介绍手机3D图形编程的书,使用OPEN GL ES 2.0和M3G。-Introduce a detailed 3D graphics programming phone book, use OPEN GL ES 2.0 and M3G. Platform: |
Size: 4841472 |
Author:wsj |
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Description: opengl VC 粒子系统 3D 游戏编程 ,可以做喷泉喔-3D particle system opengl VC game programming, you can make fountain喔 Platform: |
Size: 521216 |
Author:706920607 |
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Description: 关于OpenGL 3D编程,实现摄像机漫游。实现以鼠标的转向来使整个场景旋转漫游,对3D游戏编程者有很好的借鉴作用。-About OpenGL 3D programming, realize roaming camera. In order to realize the mouse turned to rotate the entire scene roaming, on the 3D game programmers have a very good reference. Platform: |
Size: 773120 |
Author: |
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Description: OpenGL 3D编程,实现天空和地面的构造。对于3D游戏编程和3D图形学方面有很好的借鉴作用。-OpenGL 3D programming, realize the structure of the sky and ground. The 3D game programming and 3D graphics have a very good reference. Platform: |
Size: 3771392 |
Author: |
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Description: OpenGL 3D编程,实现碰撞检测演示。对于3D图形学和3D游戏编程方面有很好的借鉴作用。
-OpenGL 3D programming, demos realize collision detection. For 3D graphics and 3D game programming has a very good reference. Platform: |
Size: 934912 |
Author: |
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Description: linux下游戏开发指南,使用的是opengl,sdl,这种书不多,有兴趣的可以看看。附有书中源码-linux game development under the guidelines, using opengl, sdl, this book not more, interested can look at. Attached to the book source code Platform: |
Size: 4834304 |
Author:linfei |
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Description: 很不错的3D引擎,代码简单,注释详细,是初学opengl游戏编程时不错的参考和学习资料-Very good 3D engine, code is simple, detailed notes, is beginning opengl game programming good reference and learning materials Platform: |
Size: 6281216 |
Author:pushichao |
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Description: Opengl+vc++6.0 编的一个漫游世界的程序,学习游戏编程的朋友很需要的。-Opengl+ vc++6.0 for a procedure for roaming the world to learn game programming is in need of a friend. Platform: |
Size: 62464 |
Author:kgggju |
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Description: Windows平台的2D Game实例1, 使用了C++和OpenGL.这个souce不但是OpenGL技术,还可以学习到两个方面的技术:
part1: win32的消息循环, OpenGL的设置.画一些简单的图形.
part2: 处理并且显示卡通图片.
-This source focuses on 2D game development with C++ and OpenGL for Windows platform. We will not only focus on OpenGL but also talk about the designs that are commonly used in game programming with a full object oriented approach. This source include two articles:
Part 1: covers the win32 message loop, the window creation and the setting-up of OpenGL. You will also learn how to draw some simple shapes.
Part 2 : Covers resources handling and displaying simple animations.
Contents Platform: |
Size: 7168 |
Author:hb |
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Description: opengl游戏编程 适合初学者阅读值得一看 非常适合入门级的读者阅读-opengl game programming for beginners to read worth a visit is ideal for entry-level readers Platform: |
Size: 692224 |
Author:luoting0315 |
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